A basic simulation of fire spreading across multiple plants in a specific terrain. Plants are represented by green blocks, burning plants are represented by red blocks, and black blocks are plants that have been burnt and can not again catch fire. 

The simulation can be paused and resumed with a button at the bottom, and various variables can be manipulated by sliders along the top left of the screen. In addition, the set of plants can be cleared or regenerated using buttons along the bottom. 

The wind direction can also be controlled by a widget on the right side of the screen. 

The source-code is hosted here if you'd like to take a gander.

known bugs: 

StatusPrototype
PlatformsHTML5
Authorknightmawk
Made withUnity