Patch notes 05/20/2021
Marble Blast Off » Devlog
Feature Updates
- I've completely rethought jumping, you should be jumping quite a bit higher now but you'll have less control, same goes for bouncing off of things. Jumping is also a lot less floaty now.
- As a result of the new jumping mechanic, some levels had to be reworked. Platforms had to be added and moved, some shortcuts may no longer exist and some new ones will have been created. Some hard levels should be a lot more doable, but maybe not as snappy and fun. Working on the fun part
- Bounce pads are going to give you a lot more bounce (about 5 times as much) but you'll have less control so it'll feel better and a little less floaty, but it'll be harder to land exactly where you want to land.
Bugs
- Fixed a few levels where the camera would start looking backwards into the abys (By fully rotating the entire world, like an ancient titan)
- Fixed an issue that was causing the player ball to think it was grounded when it wasn't
- Various collision fixes and optimizations. It's still bumpy but I'm working on it.
Files
MarblesInParis.zip Play in browser
May 21, 2021
Marble Blast Off
A marble rolling extravaganza
Status | In development |
Author | knightmawk |
Genre | Action |
Tags | 3D, marble, Singleplayer |
More posts
- Patch notes 05/21/2021Aug 17, 2021
- Patch notes 05/21/2021May 22, 2021
- Patch notes 11/22/2020Nov 22, 2020
- Patch notes 07/31/2020Aug 01, 2020
- Patch notes 07/20/2020Jul 21, 2020
- Patch notes 07/09/2020Jul 10, 2020
- Patch notes 07/08/2020Jul 09, 2020
- Patch notes 07/03/2020Jul 03, 2020
- Patch notes 07/02/2020Jul 03, 2020
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